Brian Chapman lists 1–6 essential factors when collaborating with a team as a 3ds Max professional you are responsible for personally, also including the responsibilities everyone has as the team.
Brian Chapman goes through helpful tips for beginner users in creating better content using 3Ds Max while diving into details about Topology, UV mapping, and lighting.
Brian Chapman informs us all about 3ds Max and 3D art tools for marketing that are used to help sell ideas as well as products including in the field of architecture.
Todd Rogers teaches you everything you need to know about Civil View. He gives a brief overview/introduction and then leads into interesting insights on how he uses it while teaching you all as well.
Brian Chapman talks about how we can use Maxscript to create an interface to work with HDRI environments and the Arnold renderer built into 3Ds Max.
Brian Chapman explains how lighting is arguably the most critical element in 3D and that lighting guides the viewer’s eye and provides a tone that invokes emotions relative to the scene. He also mentions that lighting helps describe shapes, form, and depth.
Brian Chapman shares 12 tips and tricks that will have you showcasing your 3ds Max skills in no time.
Brian Chapman covers the benefits from continued growth in a creative sector, including technology growth that adopts 3D for rendering, visualization, and/or marketing.
Once again, Brian Chapman shows us how to use script buttons in 3ds Max. Brian gives us 4 scripts in this article.
Brian Chapman tells us how implementation for the entrepreneur is less constrained by technical barriers with the software, than by the capability of the user.
Brian Chapman takes us through the new features of 3ds Max with viewport enhancements, the addition of PBR materials, and the HDRI material node.
Brian Chapman encourages you to check out some of the superior offerings available from developers worldwide to assist with 3ds Max content generation and more. This article highlights three standouts.
Brian Chapman introduces you to three professionals who can help set your course for 3ds Max success.
Brian Chapman discusses Autodesk Shotgun, a project management solution, and how it can help designers using 3ds Max and other software.