AUGIWORLD June 2019 Issue
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Inside Autodesk 2020
With Spring comes new releases of Autodesk products. AUGIWorld authors explore the enhancements and new features in 3ds Max, Civil 3D, and others.
In addition to this peek under the hood of 2020 products are a call for MEP industry standards, tips for setting up Revit Architecture for maximum effectiveness, and more.
Featured in this issue:
Shader Options in 3ds Max 2020 — Brian Chapman illustrates the additional shader options and other features available in the latest release of 3ds Max.
It Takes a Village — Rick Gauthier and Adam Munoz provide all you need to know to start an Autodesk user group.
Don’t Forget to Say Thanks — Mark Kiker reminds us to thank all those who help in our careers.
Look at What’s New in Civil 3D — Shawn Herring dives into the newest release of AutoCAD Civil 3D and the AutoCAD platform, including efficiency updates, shortcuts, exporting features, and much more.
Promoting Industry Standards — Daniel John Stine introduces a method to achieve BIM standardization for MEP. Free materials are available to help those in the industry who wish to join the effort.
Unitsosaurus: Set Up Revit for Success — Jay B. Zallan helps Revit users set up project templates properly—what to do and, even better, what not to do.
Inside Track — Brian Andresen presents new and enhanced AEC-related products. This month: Helical Gear Generator, an add-in that ensures proper Herringbone and Spur gear creation; Export to Unity, which allows Revit users to export models directly into Unity; and AutoExcel, for exporting and importing any Revit project schedule to Microsoft Excel.