Library

AUGI members worldwide write articles, papers, tutorials all the time. We are beginning something new now, actually hosting that material on our site in a manner that allows readers to find what they are interested in. We have sections in a number of areas, some related to products and others management and organizational issues.

3ds Max Articles

  • 3ds Max: Collaboration & Interoperability

    October 17th, 2011

    Seth Borne demonsrates how to integrate 3D model assets from common third-party modeling programs.
  • 3ds Max: Making the Virtual Real

    August 16th, 2011

    The key elements in successfully integrating and managing the relationship between Autodesk Revit, 3ds Max, and 3D Printing.
  • One Man Shop: Consulting vs Freelancing - Part One

    by TomCipolla

    January 3rd, 2011

    This article will explore some of the elements that comprise a successful oneperson visualization operation. There is no shortage of valuable technical information dedicated to streamlining work efficiency and improving 3D work generally. Here we will take a closer look at the business side of making a go of it on your own. Essential components include branding, networking, and marketing, establishing a presence in the 3D community, client interaction, negotiating, business practices, contracts, and artwork rights.

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